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/* LINTLIBRARY */
#include "util.h"
/*
* These are interface routines to be placed between a program and the
* system memory allocator.
*
* It forces well-defined semantics for several 'borderline' cases:
*
* malloc() of a 0 size object is guaranteed to return something
* which is not 0, and can safely be freed (but not dereferenced)
* free() accepts (silently) an 0 pointer
* realloc of a 0 pointer is allowed, and is equiv. to malloc()
* For the IBM/PC it forces no object > 64K; note that the size argument
* to malloc/realloc is a 'long' to catch this condition
*
* The function pointer MMoutOfMemory() contains a vector to handle a
* 'out-of-memory' error (which, by default, points at a simple wrap-up
* and exit routine).
*/
#ifdef __cplusplus
extern "C" {
#endif
void (*MMoutOfMemory)(size_t) = MMout_of_memory;
#ifdef __cplusplus
}
#endif
/* MMout_of_memory -- out of memory for lazy people, flush and exit */
void
MMout_of_memory(size_t size)
{
(void) fflush(stdout);
(void) fprintf(stderr,
"\nCUDD: out of memory allocating %" PRIszt " bytes\n",
(size_t) size);
exit(1);
}
void *
MMalloc(size_t size)
{
void *p;
if ((p = malloc(size)) == NIL(void)) {
if (MMoutOfMemory != 0 ) (*MMoutOfMemory)(size);
return NIL(void);
}
return p;
}
void *
MMrealloc(void *obj, size_t size)
{
void *p;
if ((p = realloc(obj, size)) == NIL(void)) {
if (MMoutOfMemory != 0 ) (*MMoutOfMemory)(size);
return NIL(void);
}
return p;
}