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// asynchronous leader election
// 4 processes
// gxn/dxp 29/01/01
mdp
const N= 10; // number of processes
//----------------------------------------------------------------------------------------------------------------------------
module process1
// COUNTER
c1 : [0..10-1];
// STATES
s1 : [0..4];
// 0 make choice
// 1 have not received neighbours choice
// 2 active
// 3 inactive
// 4 leader
// PREFERENCE
p1 : [0..1];
// VARIABLES FOR SENDING AND RECEIVING
receive1 : [0..2];
// not received anything
// received choice
// received counter
sent1 : [0..2];
// not send anything
// sent choice
// sent counter
// pick value
[] (s1=0) -> 0.5 : (s1'=1) & (p1'=0) + 0.5 : (s1'=1) & (p1'=1);
// send preference
[p12] (s1=1) & (sent1=0) -> (sent1'=1);
// receive preference
// stay active
[p101] (s1=1) & (receive1=0) & !( (p1=0) & (p10=1) ) -> (s1'=2) & (receive1'=1);
// become inactive
[p101] (s1=1) & (receive1=0) & (p1=0) & (p10=1) -> (s1'=3) & (receive1'=1);
// send preference (can now reset preference)
[p12] (s1=2) & (sent1=0) -> (sent1'=1) & (p1'=0);
// send counter (already sent preference)
// not received counter yet
[c12] (s1=2) & (sent1=1) & (receive1=1) -> (sent1'=2);
// received counter (pick again)
[c12] (s1=2) & (sent1=1) & (receive1=2) -> (s1'=0) & (p1'=0) & (c1'=0) & (sent1'=0) & (receive1'=0);
// receive counter and not sent yet (note in this case do not pass it on as will send own counter)
[c101] (s1=2) & (receive1=1) & (sent1<2) -> (receive1'=2);
// receive counter and sent counter
// only active process (decide)
[c101] (s1=2) & (receive1=1) & (sent1=2) & (c10=N-1) -> (s1'=4) & (p1'=0) & (c1'=0) & (sent1'=0) & (receive1'=0);
// other active process (pick again)
[c101] (s1=2) & (receive1=1) & (sent1=2) & (c10<N-1) -> (s1'=0) & (p1'=0) & (c1'=0) & (sent1'=0) & (receive1'=0);
// send preference (must have received preference) and can now reset
[p12] (s1=3) & (receive1>0) & (sent1=0) -> (sent1'=1) & (p1'=0);
// send counter (must have received counter first) and can now reset
[c12] (s1=3) & (receive1=2) & (sent1=1) -> (s1'=3) & (p1'=0) & (c1'=0) & (sent1'=0) & (receive1'=0);
// receive preference
[p101] (s1=3) & (receive1=0) -> (p1'=p10) & (receive1'=1);
// receive counter
[c101] (s1=3) & (receive1=1) & (c10<N-1) -> (c1'=c10+1) & (receive1'=2);
// done
[done] (s1=4) -> (s1'=s1);
// add loop for processes who are inactive
[done] (s1=3) -> (s1'=s1);
endmodule
//----------------------------------------------------------------------------------------------------------------------------
// construct further stations through renaming
module process2=process1[s1=s2,p1=p2,c1=c2,sent1=sent2,receive1=receive2,p12=p23,p101=p12,c12=c23,c101=c12,p10=p1,c10=c1] endmodule
module process3=process1[s1=s3,p1=p3,c1=c3,sent1=sent3,receive1=receive3,p12=p34,p101=p23,c12=c34,c101=c23,p10=p2,c10=c2] endmodule
module process4=process1[s1=s4,p1=p4,c1=c4,sent1=sent4,receive1=receive4,p12=p45,p101=p34,c12=c45,c101=c34,p10=p3,c10=c3] endmodule
module process5=process1[s1=s5,p1=p5,c1=c5,sent1=sent5,receive1=receive5,p12=p56,p101=p45,c12=c56,c101=c45,p10=p4,c10=c4] endmodule
module process6=process1[s1=s6,p1=p6,c1=c6,sent1=sent6,receive1=receive6,p12=p67,p101=p56,c12=c67,c101=c56,p10=p5,c10=c5] endmodule
module process7=process1[s1=s7,p1=p7,c1=c7,sent1=sent7,receive1=receive7,p12=p78,p101=p67,c12=c78,c101=c67,p10=p6,c10=c6] endmodule
module process8=process1[s1=s8,p1=p8,c1=c8,sent1=sent8,receive1=receive8,p12=p89,p101=p78,c12=c89,c101=c78,p10=p7,c10=c7] endmodule
module process9=process1[s1=s9,p1=p9,c1=c9,sent1=sent9,receive1=receive9,p12=p910,p101=p89,c12=c910,c101=c89,p10=p8,c10=c8] endmodule
module process10=process1[s1=s10,p1=p10,c1=c10,sent1=sent10,receive1=receive10,p12=p101,p101=p910,c12=c101,c101=c910,p10=p9,c10=c9] endmodule
//----------------------------------------------------------------------------------------------------------------------------
// reward - expected number of rounds (equals the number of times a process receives a counter)
rewards
[c12] true : 1;
endrewards
//----------------------------------------------------------------------------------------------------------------------------
formula leaders = (s1=4?1:0)+(s2=4?1:0)+(s3=4?1:0)+(s4=4?1:0)+(s5=4?1:0)+(s6=4?1:0)+(s7=4?1:0)+(s8=4?1:0)+(s9=4?1:0)+(s10=4?1:0);
label "elected" = s1=4|s2=4|s3=4|s4=4|s5=4|s6=4|s7=4|s8=4|s9=4|s10=4;