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161 lines
4.5 KiB
161 lines
4.5 KiB
//==============================================================================
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//
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// Copyright (c) 2002-
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// Authors:
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// * Dave Parker <david.parker@comlab.ox.ac.uk> (University of Oxford)
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// * Vojtech Forejt <vojtech.forejt@cs.ox.ac.uk> (University of Oxford)
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//
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//------------------------------------------------------------------------------
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//
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// This file is part of PRISM.
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//
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// PRISM is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// PRISM is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with PRISM; if not, write to the Free Software Foundation,
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// Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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//==============================================================================
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package explicit.rewards;
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import java.util.ArrayList;
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import java.util.List;
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public class STPGRewardsSimple extends MDPRewardsSimple implements STPGRewards
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{
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/** Nested transition rewards (level 1) */
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protected List<List<Double>> nestedTransRewards1;
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/** Nested transition rewards (level 2) */
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protected List<List<List<Double>>> nestedTransRewards2;
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/**
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* Constructor: all zero rewards.
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* @param numStates Number of states
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*/
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public STPGRewardsSimple(int numStates)
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{
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super(numStates);
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// Initially lists are just null (denoting all 0)
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nestedTransRewards1 = null;
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nestedTransRewards2 = null;
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}
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// Mutators
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/**
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* Set the reward for the {@code i}th nested transition of state {@code s} to {@code r}.
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*/
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public void setNestedTransitionReward(int s, int i, double r)
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{
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List<Double> list;
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// If no rewards array created yet, create it
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if (nestedTransRewards1 == null) {
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nestedTransRewards1 = new ArrayList<List<Double>>(numStates);
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for (int j = 0; j < numStates; j++)
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nestedTransRewards1.add(null);
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}
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// If no rewards for state s yet, create list
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if (nestedTransRewards1.get(s) == null) {
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list = new ArrayList<Double>();
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nestedTransRewards1.set(s, list);
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} else {
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list = nestedTransRewards1.get(s);
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}
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// If list not big enough, extend
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int n = i - list.size() + 1;
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if (n > 0) {
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for (int j = 0; j < n; j++) {
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list.add(0.0);
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}
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}
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// Set reward
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list.set(i, r);
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}
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/**
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* Set the reward for the {@code i},{@code j}th nested transition of state {@code s} to {@code r}.
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*/
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public void setNestedTransitionReward(int s, int i, int j, double r)
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{
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List<List<Double>> list1;
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List<Double> list2;
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// If no rewards array created yet, create it
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if (nestedTransRewards2 == null) {
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nestedTransRewards2 = new ArrayList<List<List<Double>>>(numStates);
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for (int k = 0; k < numStates; k++)
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nestedTransRewards2.add(null);
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}
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// If no rewards for state s yet, create list1
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if (nestedTransRewards2.get(s) == null) {
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list1 = new ArrayList<List<Double>>();
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nestedTransRewards2.set(s, list1);
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} else {
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list1 = nestedTransRewards2.get(s);
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}
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// If list1 not big enough, extend
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int n1 = i - list1.size() + 1;
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if (n1 > 0) {
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for (int k = 0; k < n1; k++) {
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list1.add(null);
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}
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}
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// If no rewards for state s, choice i, create list2
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if (list1.get(i) == null) {
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list2 = new ArrayList<Double>();
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list1.set(i, list2);
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} else {
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list2 = list1.get(i);
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}
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// If list2 not big enough, extend
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int n2 = j - list2.size() + 1;
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if (n2 > 0) {
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for (int k = 0; k < n2; k++) {
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list2.add(null);
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}
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}
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// Set reward
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list2.set(j, r);
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}
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// Accessors
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@Override
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public double getNestedTransitionReward(int s, int i)
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{
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List<Double> list;
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if (nestedTransRewards1 == null || (list = nestedTransRewards1.get(s)) == null)
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return 0.0;
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if (list.size() <= i)
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return 0.0;
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return list.get(i);
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}
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@Override
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public double getNestedTransitionReward(int s, int i, int j)
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{
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List<List<Double>> list1;
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List<Double> list2;
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if (nestedTransRewards1 == null || (list1 = nestedTransRewards2.get(s)) == null)
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return 0.0;
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if (list1.size() <= i || (list2 = list1.get(i)) == null)
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return 0.0;
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if (list2.size() <= j)
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return 0.0;
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return list2.get(j);
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}
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@Override
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public String toString()
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{
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return super.toString() + "; ntr1: " + nestedTransRewards1 + "; ntr2:" + nestedTransRewards2;
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}
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}
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