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345 lines
11 KiB
345 lines
11 KiB
//==============================================================================
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//
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// Copyright (c) 2002-
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// Authors:
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// * Dave Parker <david.parker@comlab.ox.ac.uk> (University of Oxford)
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//
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//------------------------------------------------------------------------------
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//
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// This file is part of PRISM.
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//
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// PRISM is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// PRISM is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with PRISM; if not, write to the Free Software Foundation,
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// Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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//==============================================================================
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package simulator;
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import java.util.*;
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import parser.*;
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import parser.ast.*;
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import prism.*;
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public class Updater
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{
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// Parent simulator/prism
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protected SimulatorEngine simulator;
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protected Prism prism;
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// Model to which the path corresponds
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protected ModulesFile modulesFile;
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protected ModelType modelType;
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protected int numModules;
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protected VarList varList;
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// Synchronising action info
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protected Vector<String> synchs;
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protected int numSynchs;
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protected int synchModuleCounts[];
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// Model info/stats
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protected int numRewardStructs;
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// Temporary storage:
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// Element i,j of updateLists is a list of the updates from module i labelled with action j
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// (where j=0 denotes independent, otherwise 1-indexed action label)
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protected List<List<List<Updates>>> updateLists;
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// Bit j of enabledSynchs is set iff action j is currently enabled
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// (where j=0 denotes independent, otherwise 1-indexed action label)
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protected BitSet enabledSynchs;
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// Element j of enabledModules is a BitSet showing modules which enable action j
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// (where j=0 denotes independent, otherwise 1-indexed action label)
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protected BitSet enabledModules[];
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public Updater(SimulatorEngine simulator, ModulesFile modulesFile, VarList varList)
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{
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int i, j;
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String s;
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// Get info from simulator/model
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this.simulator = simulator;
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prism = simulator.getPrism();
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this.modulesFile = modulesFile;
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modelType = modulesFile.getModelType();
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numModules = modulesFile.getNumModules();
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synchs = modulesFile.getSynchs();
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numSynchs = synchs.size();
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numRewardStructs = modulesFile.getNumRewardStructs();
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this.varList = varList;
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// Compute count of number of modules using each synch action
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synchModuleCounts = new int[numSynchs];
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for (j = 0; j < numSynchs; j++) {
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synchModuleCounts[j] = 0;
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s = synchs.get(j);
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for (i = 0; i < numModules; i++) {
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if (modulesFile.getModule(i).usesSynch(s))
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synchModuleCounts[j]++;
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}
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}
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// Build lists/bitsets for later use
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updateLists = new ArrayList<List<List<Updates>>>(numModules);
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for (i = 0; i < numModules; i++) {
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updateLists.add(new ArrayList<List<Updates>>(numSynchs + 1));
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for (j = 0; j < numSynchs + 1; j++) {
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updateLists.get(i).add(new ArrayList<Updates>());
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}
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}
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enabledSynchs = new BitSet(numSynchs + 1);
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enabledModules = new BitSet[numSynchs + 1];
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for (j = 0; j < numSynchs + 1; j++) {
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enabledModules[j] = new BitSet(numModules);
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}
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}
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/**
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* Determine the set of outgoing transitions from state 'state' and store in 'transitionList'.
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* @param state State from which to explore
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* @param transitionList TransitionList object in which to store result
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*/
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public void calculateTransitions(State state, TransitionList transitionList) throws PrismException
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{
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List<ChoiceListFlexi> chs;
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int i, j, k, l, n, count;
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// Clear lists/bitsets
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transitionList.clear();
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for (i = 0; i < numModules; i++) {
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for (j = 0; j < numSynchs + 1; j++) {
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updateLists.get(i).get(j).clear();
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}
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}
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enabledSynchs.clear();
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for (i = 0; i < numSynchs + 1; i++) {
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enabledModules[i].clear();
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}
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// Calculate the available updates for each module/action
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// (update information in updateLists, enabledSynchs and enabledModules)
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for (i = 0; i < numModules; i++) {
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calculateUpdatesForModule(i, state);
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}
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//System.out.println("updateLists: " + updateLists);
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// Add independent transitions for each (enabled) module to list
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for (i = enabledModules[0].nextSetBit(0); i >= 0; i = enabledModules[0].nextSetBit(i + 1)) {
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for (Updates ups : updateLists.get(i).get(0)) {
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transitionList.add(processUpdatesAndCreateNewChoice(-(i + 1), ups, state));
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}
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}
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// Add synchronous transitions to list
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chs = new ArrayList<ChoiceListFlexi>();
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for (i = enabledSynchs.nextSetBit(1); i >= 0; i = enabledSynchs.nextSetBit(i + 1)) {
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chs.clear();
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// Check counts to see if this action is blocked by some module
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if (enabledModules[i].cardinality() < synchModuleCounts[i - 1])
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continue;
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// If not, proceed...
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for (j = enabledModules[i].nextSetBit(0); j >= 0; j = enabledModules[i].nextSetBit(j + 1)) {
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count = updateLists.get(j).get(i).size();
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// Case where there is only 1 Updates for this module
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if (count == 1) {
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Updates ups = updateLists.get(j).get(i).get(0);
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// Case where this is the first Choice created
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if (chs.size() == 0) {
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chs.add(processUpdatesAndCreateNewChoice(i, ups, state));
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}
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// Case where there are existing Choices
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else {
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// Product with all existing choices
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for (ChoiceListFlexi ch : chs) {
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processUpdatesAndAddToProduct(ups, state, ch);
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}
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}
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}
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// Case where there are multiple Updates (i.e. local nondeterminism)
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else {
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// Case where there are no existing choices
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if (chs.size() == 0) {
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for (Updates ups : updateLists.get(j).get(i)) {
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chs.add(processUpdatesAndCreateNewChoice(i, ups, state));
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}
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}
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// Case where there are existing Choices
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else {
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// Duplicate (count-1 copies of) current Choice list
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n = chs.size();
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for (k = 0; k < count - 1; k++)
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for (l = 0; l < n; l++)
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chs.add(new ChoiceListFlexi(chs.get(l)));
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// Products with existing choices
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for (k = 0; k < count; k++) {
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Updates ups = updateLists.get(j).get(i).get(k);
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for (l = 0; l < n; l++) {
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processUpdatesAndAddToProduct(ups, state, chs.get(k * n + l));
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}
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}
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}
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}
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}
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// Add all new choices to transition list
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for (ChoiceListFlexi ch : chs) {
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transitionList.add(ch);
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}
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}
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// Check validity of the computed transitions
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// (not needed currently)
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//transitionList.checkValid(modelType);
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// Check for errors (e.g. overflows) in the computed transitions
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//transitionList.checkForErrors(state, varList);
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//System.out.println(transitionList);
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}
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/**
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* Calculate the state rewards for a given state.
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* @param state The state to compute rewards for
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* @param store An array in which to store the rewards
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*/
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public void calculateStateRewards(State state, double[] store) throws PrismLangException
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{
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int i, j, n;
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double d;
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RewardStruct rw;
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for (i = 0; i < numRewardStructs; i++) {
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rw = modulesFile.getRewardStruct(i);
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n = rw.getNumItems();
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d = 0.0;
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for (j = 0; j < n; j++) {
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if (!rw.getRewardStructItem(j).isTransitionReward())
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if (rw.getStates(j).evaluateBoolean(state))
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d += rw.getReward(j).evaluateDouble(state);
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}
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store[i] = d;
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}
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}
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/**
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* Calculate the transition rewards for a given state and outgoing choice.
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* @param state The state to compute rewards for
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* @param ch The choice from the state to compute rewards for
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* @param store An array in which to store the rewards
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*/
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public void calculateTransitionRewards(State state, Choice ch, double[] store) throws PrismLangException
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{
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int i, j, n;
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double d;
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RewardStruct rw;
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for (i = 0; i < numRewardStructs; i++) {
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rw = modulesFile.getRewardStruct(i);
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n = rw.getNumItems();
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d = 0.0;
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for (j = 0; j < n; j++) {
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if (rw.getRewardStructItem(j).isTransitionReward())
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if (rw.getRewardStructItem(j).getSynchIndex() == Math.max(0, ch.getModuleOrActionIndex()))
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if (rw.getStates(j).evaluateBoolean(state))
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d += rw.getReward(j).evaluateDouble(state);
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}
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store[i] = d;
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}
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}
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// Private helpers
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/**
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* Determine the enabled updates for the 'm'th module from (global) state 'state'.
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* Update information in updateLists, enabledSynchs and enabledModules.
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* @param m The module index
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* @param state State from which to explore
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*/
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private void calculateUpdatesForModule(int m, State state) throws PrismLangException
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{
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Module module;
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Command command;
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int i, j, n;
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module = modulesFile.getModule(m);
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n = module.getNumCommands();
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for (i = 0; i < n; i++) {
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command = module.getCommand(i);
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if (command.getGuard().evaluateBoolean(state)) {
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j = command.getSynchIndex();
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updateLists.get(m).get(j).add(command.getUpdates());
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enabledSynchs.set(j);
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enabledModules[j].set(m);
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}
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}
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}
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/**
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* Create a new Choice object (currently ChoiceListFlexi) based on an Updates object
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* and a (global) state. Check for negative probabilities/rates and, if appropriate,
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* check probabilities sum to 1 too.
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* @param moduleOrActionIndex Module/action for the choice, encoded as an integer (see Choice)
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* @param ups The Updates object
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* @param state Global state
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*/
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private ChoiceListFlexi processUpdatesAndCreateNewChoice(int moduleOrActionIndex, Updates ups, State state) throws PrismLangException
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{
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ChoiceListFlexi ch;
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List<Update> list;
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int i, n;
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double p, sum;
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// Create choice and add all info
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ch = new ChoiceListFlexi();
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ch.setModuleOrActionIndex(moduleOrActionIndex);
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n = ups.getNumUpdates();
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sum = 0;
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for (i = 0; i < n; i++) {
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// Compute probability/rate
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p = ups.getProbabilityInState(i, state);
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// Check for negative/NaN probabilities/rates
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if (Double.isNaN(p) || p < 0) {
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String s = modelType.choicesSumToOne() ? "Probability" : "Rate";
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s += " is invalid (" + p + ") in state " + state.toString(modulesFile);
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// Note: we indicate error in whole Updates object because the offending
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// probability expression has probably been simplified from original form.
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throw new PrismLangException(s, ups);
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}
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// Skip transitions with zero probability/rate
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if (p == 0)
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continue;
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sum += p;
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list = new ArrayList<Update>();
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list.add(ups.getUpdate(i));
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ch.add(p, list);
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}
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// Check distribution sums to 1 (if required)
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if (modelType.choicesSumToOne() && Math.abs(sum - 1) > prism.getSumRoundOff()) {
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throw new PrismLangException("Probabilities sum to " + sum + " in state " + state.toString(modulesFile), ups);
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}
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return ch;
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}
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/**
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* Create a new Choice object (currently ChoiceListFlexi) based on the product
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* of an existing ChoiceListFlexi and an Updates object, for some (global) state.
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* If appropriate, check probabilities sum to 1 too.
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* @param ups The Updates object
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* @param state Global state
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* @param ch The existing Choices object
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*/
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private void processUpdatesAndAddToProduct(Updates ups, State state, ChoiceListFlexi ch) throws PrismLangException
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{
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// Create new choice (action index is 0 - not needed)
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ChoiceListFlexi chNew = processUpdatesAndCreateNewChoice(0, ups, state);
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// Build product with existing
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ch.productWith(chNew);
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}
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}
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