You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 
Mark Kattenbelt a9dba461b4 Another few bugfixes to the new reward display in the simulator. Different name for unnamed reward structures and normal names of both rewards and variables are in quotes. 20 years ago
..
README Renaming examples directory to prism-examples. 20 years ago
auto Renaming examples directory to prism-examples. 20 years ago
dice.pctl Renaming examples directory to prism-examples. 20 years ago
dice.pm Renaming examples directory to prism-examples. 20 years ago
two_dice.nm Renaming examples directory to prism-examples. 20 years ago
two_dice.pctl Renaming examples directory to prism-examples. 20 years ago
two_dice_knuth.pctl Renaming examples directory to prism-examples. 20 years ago
two_dice_knuth.pm Renaming examples directory to prism-examples. 20 years ago

README

This case study is based on probabilistic algorithms due to Knuth [KY76] which model 6-sided dice using fair coins.


For more information, see: http://www.cs.bham.ac.uk/~dxp/prism/casestudies/dice.html

=====================================================================================

[KY76]
D. E. Knuth and A. C. Yao
The complexity of nonuniform random number generation
In J. F. Traub, editor, Algorithms and Complexity: New Directions and Recent Results, Academic Press, New York, 1976