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//==============================================================================
//
// Copyright (c) 2002-
// Authors:
// * Dave Parker <david.parker@comlab.ox.ac.uk> (University of Oxford, formerly University of Birmingham)
//
//------------------------------------------------------------------------------
//
// This file is part of PRISM.
//
// PRISM is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// PRISM is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with PRISM; if not, write to the Free Software Foundation,
// Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
//==============================================================================
package parser.ast;
import parser.visitor.*;
import prism.PrismLangException;
public class RewardStructItem extends ASTElement
{
// Synchronising action:
// * null = none (i.e. state reward)
// * "" = empty/tau/asynchronous action (i.e. transition reward)
// * "act" = "act"-labelled action (i.e. transition reward)
private String synch;
// Index of action label in model's list of all actions ("synchs")
// This is 1-indexed, with 0 denoting an independent ("tau"-labelled) command.
// -1 denotes either none (i.e. state reward, synch==null) or not (yet) known.
private int synchIndex;
// Guard expression
private Expression states;
// Reward expression
private Expression reward;
// constructor
public RewardStructItem(String a, Expression s, Expression r)
{
synch = a;
synchIndex = -1;
states = s;
reward = r;
}
// Set methods
public void setSynch(String s)
{
synch = s;
}
public void setSynchIndex(int i)
{
synchIndex = i;
}
public void setStates(Expression e)
{
states = e;
}
public void setReward(Expression e)
{
reward = e;
}
// Get methods
/**
* Get the action label for this command. For independent ("tau"-labelled) commands,
* this is the empty string "" (it should never be null).
*/
public String getSynch()
{
return synch;
}
/**
* Get the index of the action label for this command (in the model's list of actions).
* This is 1-indexed, with 0 denoting an independent ("tau"-labelled) command.
* -1 denotes either none (i.e. state reward, synch==null) or not (yet) known.
*/
public int getSynchIndex()
{
return synchIndex;
}
public Expression getStates()
{
return states;
}
public Expression getReward()
{
return reward;
}
/**
* Returns whether this reward is a state (false) or transition (true) reward
*/
public boolean isTransitionReward()
{
return (synch!=null);
}
// Methods required for ASTElement:
/**
* Visitor method.
*/
public Object accept(ASTVisitor v) throws PrismLangException
{
return v.visit(this);
}
/**
* Convert to string.
*/
public String toString()
{
String s = "";
if (synch != null) s += "[" + synch + "] ";
s += states + " : " + reward + ";";
return s;
}
/**
* Perform a deep copy.
*/
public ASTElement deepCopy()
{
RewardStructItem ret = new RewardStructItem(synch, states.deepCopy(), reward.deepCopy());
ret.setSynchIndex(getSynchIndex());
ret.setPosition(this);
return ret;
}
}
//------------------------------------------------------------------------------