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//==============================================================================
//
// Copyright (c) 2002-
// Authors:
// * Dave Parker <david.parker@comlab.ox.ac.uk> (University of Oxford)
// * Vincent Nimal <vincent.nimal@comlab.ox.ac.uk> (University of Oxford)
//
//------------------------------------------------------------------------------
//
// This file is part of PRISM.
//
// PRISM is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// PRISM is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with PRISM; if not, write to the Free Software Foundation,
// Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
//==============================================================================
package simulator;
import java.util.Date;
import cern.jet.random.Exponential;
import cern.jet.random.Uniform;
import cern.jet.random.engine.MersenneTwister;
/**
* Random number generator for the simulator.
* Currently, uses the Colt library.
*/
public class RandomNumberGenerator
{
private MersenneTwister random;
private Uniform uniform;
private Exponential exponential;
/**
* Create a new random number generator (seeded, by default, with the current time).
*/
public RandomNumberGenerator()
{
random = new MersenneTwister(new Date());
uniform = new Uniform(random);
// Create exponential generator (rate 1.0 but this is ignored from now on)
exponential = new Exponential(1.0, random);
}
/**
* Pick a (uniformly distributed) random integer in the range [0,...,n-1].
*/
public int randomUnifInt(int n)
{
return uniform.nextIntFromTo(0, n - 1);
}
/**
* Pick a (uniformly distributed) random double in the range (0,1).
*/
public double randomUnifDouble()
{
return random.nextDouble();
}
/**
* Pick a (uniformly distributed) random double in range (0,x).
*/
public double randomUnifDouble(double x)
{
return x * random.nextDouble();
}
/**
* Pick a random double according to exponential distribution with rate x.
*/
public double randomExpDouble(double x)
{
return exponential.nextDouble(x);
//return (-Math.log(random.nextDouble())) / x;
}
}