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274 lines
8.0 KiB
274 lines
8.0 KiB
//==============================================================================
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//
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// Copyright (c) 2004-2005, Andrew Hinton
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//
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// This file is part of PRISM.
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//
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// PRISM is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// PRISM is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with PRISM; if not, write to the Free Software Foundation,
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// Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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//==============================================================================
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#ifndef _Included_simulator_Reasoningheader
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#define _Included_simulator_Reasoningheader
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#include <string>
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#include <vector>
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#include "simmodel.h"
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using std::string;
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using std::vector;
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//=============================================================================
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// Description
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//=============================================================================
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/*
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* This interface allows reasoning to be performed on the model for any
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* valid configuration of the current state. It allows the calculation of
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* updates to a state and also the calculation of rewards of
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* the a state.
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*
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* The results can be queryed by a series of access methods.
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*/
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//=============================================================================
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// Constants
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//=============================================================================
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const int DEFAULT_MAX_NO_UPDATES = 10;
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const int DEFAULT_MAX_NO_ASSIGNMENTS = 10;
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//=============================================================================
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// Classes
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//=============================================================================
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/*
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* CFinalUpdate
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* ============
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*
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* The CFinalUpdate class is responsible for storing the updates calculated
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* as potential transitions of the current state. Each update has a value for
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* probability (rate), module index, action index and a list of pointers
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* to the assignments in the model data structures.
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*
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*/
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class CFinalUpdate
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{
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private:
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bool all_defined; // have all assignments been defined?
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int max_assignments; //stored so we can destruct
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public:
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double probability;
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int probability_distribution;
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int action_index;
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int module_index;
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vector<CAssignment*> assignments;
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int no_assignments;
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/*
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* Constructor: populates an empty update
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*/
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CFinalUpdate(int max_assignments);
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/*
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* Destructor for a CFinalUpdate object. This only
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* needs to remove all of the pointers to assignments
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* from the assignments vector. It does not need
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* to delete the assingments themselves.
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*/
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~CFinalUpdate();
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/*
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* Populates this CFinalUpdate object with all of the relevant
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* information to make it a valid update. This method
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* extracts all of the assignments from upd.
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*/
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void Set(double probability, int distribution_index,
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int action_index, int module_index,
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CUpdate * upd);
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/*
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* For DTMCs, it is necessary to normalise the probabilities if
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* there is more than one probability distribution. This method
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* is responsible for doing this.
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*/
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void Normalise(int no_distributions);
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/*
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* Prints a representation of this CFinalUpdate object to the command line.
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*/
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void Print_Update();
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/*
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* Executes the assignments pointed to by the assignments vector for this
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* CFinalUpdate object. The assignments are performed on the variable
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* array parameter. The temporary results for the current state are
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* first calculates and then they are applied together.
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*/
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void Perform_Update(int*variables);
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};
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//=============================================================================
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// Functions
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//=============================================================================
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/*
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* Delete the data structures required to reason about a state of the model.
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*/
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void Deallocate_Reasoning();
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/*
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* Allocate the resources for reasoning about the current state of the model.
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* Some of the data allocated is dependent upon the current loaded model,
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* and it is a prerequisite that the model has been successfully loaded.
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*/
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void Allocate_Reasoning();
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//==============================================
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//Functions to reason about a particular state
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//==============================================
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/*
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* Populates the_updates with the_updates appropriate for the given state
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*/
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void Calculate_Updates(int* variables);
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/*
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* Calculates the reward of being in the state describes by the variables parameter.
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*/
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void Calculate_State_Reward(int* variables);
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/*
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* Counts the number of synchronous commands in the true_commands data structure
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* for a particular action parameterised by synch_index
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*/
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int Count_Synchronous_Commands(int synch_index);
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/*
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* Counts the number of asynchronous command in the true_commands data structure.
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*/
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int Count_Asynchronous_Commands();
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//=====================================
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//Actually carry out one of the updates
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//=====================================
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/*
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* Actually perform the calculated update at updates[index] on
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* the given variable set.
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*/
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void Execute_Update(int index, int* variables);
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/*
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* This function makes a random choice from the update set
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* so long as the model is continuous time and sum_rates
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* is indeed the sum of the rates in the update set.
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*/
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int Choose_Continuous_Update(double sum_rates);
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/*
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* This function makes a random selection according
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* to the current state (state_variables) for discrete
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* time markov chains and markov decision processes.
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* It does not need to complete the entire update
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* set.
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*/
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CUpdate* Choose_Discrete_Update_On_The_Fly(bool& up_determ, double& selected_prob);
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//=====================================
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//Functions to query calculated results
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//=====================================
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/*
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* Reasons about the calculated update set to say whether it
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* is deterministic.
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*/
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bool Are_Updates_Deterministic();
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/*
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* States whether the updates to the given variable set will be determninistic without
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* having to first calcualte the whole update set.
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*/
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bool Are_Updates_Deterministic_On_The_Fly(int* variables, int num_asynch, int num_synch);
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double Calculate_Sum_Rates();
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/*
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* Returns the reward calcualated by calling Calculate_State_Reward()
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*/
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double Get_State_Reward(int i);
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//=======================================================
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// Methods for accessing the CUpdates objects theUpdates
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//=======================================================
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/*
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* Returns the current size of the update set.
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*/
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int Get_No_Updates();
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/*
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* Returns the probability of the update at the given index
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*/
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double Get_Probability_Of_Update(int update_index);
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/*
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* Returns the probability distribution index of the update at the given index
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*/
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int Get_Distribution_Index_Of_Update(int update_index);
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/*
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* Returns the action index of the update at the given index
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*/
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int Get_Action_Index_Of_Update(int update_index);
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/*
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* Returns the module index of the update at the given index
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*/
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int Get_Module_Of_Update(int update_index);
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int Get_Result_Of_Update(int* variables, int update_index, int var_index);
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/*
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* Returns the number of assignments of the updates at the given index.
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*/
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int Get_Num_Assignments_Of_Update(int update_index);
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/*
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* Returns the state index of the update_indexth updates assignment_indexth assignment.
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*/
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int Get_Assignment_Variable_Index_Of_Update(int update_index, int assignment_index);
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int Get_Assignment_Value_Of_Update(int update_index, int assignment_index);
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/*
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* Returns the calculated update at the given index. Because these updates
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* are preallocated, if it is required that more are needed than have been
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* allocated, then this method doubles the allocation of potential update
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* storage.
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*
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* throws an exception if out of memory
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*/
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CFinalUpdate* Get_Update(int index);
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void Print_Updates();
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#endif
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