You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

274 lines
8.0 KiB

//==============================================================================
//
// Copyright (c) 2004-2005, Andrew Hinton
//
// This file is part of PRISM.
//
// PRISM is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// PRISM is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with PRISM; if not, write to the Free Software Foundation,
// Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
//==============================================================================
#ifndef _Included_simulator_Reasoningheader
#define _Included_simulator_Reasoningheader
#include <string>
#include <vector>
#include "simmodel.h"
using std::string;
using std::vector;
//=============================================================================
// Description
//=============================================================================
/*
* This interface allows reasoning to be performed on the model for any
* valid configuration of the current state. It allows the calculation of
* updates to a state and also the calculation of rewards of
* the a state.
*
* The results can be queryed by a series of access methods.
*/
//=============================================================================
// Constants
//=============================================================================
const int DEFAULT_MAX_NO_UPDATES = 10;
const int DEFAULT_MAX_NO_ASSIGNMENTS = 10;
//=============================================================================
// Classes
//=============================================================================
/*
* CFinalUpdate
* ============
*
* The CFinalUpdate class is responsible for storing the updates calculated
* as potential transitions of the current state. Each update has a value for
* probability (rate), module index, action index and a list of pointers
* to the assignments in the model data structures.
*
*/
class CFinalUpdate
{
private:
bool all_defined; // have all assignments been defined?
int max_assignments; //stored so we can destruct
public:
double probability;
int probability_distribution;
int action_index;
int module_index;
vector<CAssignment*> assignments;
int no_assignments;
/*
* Constructor: populates an empty update
*/
CFinalUpdate(int max_assignments);
/*
* Destructor for a CFinalUpdate object. This only
* needs to remove all of the pointers to assignments
* from the assignments vector. It does not need
* to delete the assingments themselves.
*/
~CFinalUpdate();
/*
* Populates this CFinalUpdate object with all of the relevant
* information to make it a valid update. This method
* extracts all of the assignments from upd.
*/
void Set(double probability, int distribution_index,
int action_index, int module_index,
CUpdate * upd);
/*
* For DTMCs, it is necessary to normalise the probabilities if
* there is more than one probability distribution. This method
* is responsible for doing this.
*/
void Normalise(int no_distributions);
/*
* Prints a representation of this CFinalUpdate object to the command line.
*/
void Print_Update();
/*
* Executes the assignments pointed to by the assignments vector for this
* CFinalUpdate object. The assignments are performed on the variable
* array parameter. The temporary results for the current state are
* first calculates and then they are applied together.
*/
void Perform_Update(int*variables);
};
//=============================================================================
// Functions
//=============================================================================
/*
* Delete the data structures required to reason about a state of the model.
*/
void Deallocate_Reasoning();
/*
* Allocate the resources for reasoning about the current state of the model.
* Some of the data allocated is dependent upon the current loaded model,
* and it is a prerequisite that the model has been successfully loaded.
*/
void Allocate_Reasoning();
//==============================================
//Functions to reason about a particular state
//==============================================
/*
* Populates the_updates with the_updates appropriate for the given state
*/
void Calculate_Updates(int* variables);
/*
* Calculates the reward of being in the state describes by the variables parameter.
*/
void Calculate_State_Reward(int* variables);
/*
* Counts the number of synchronous commands in the true_commands data structure
* for a particular action parameterised by synch_index
*/
int Count_Synchronous_Commands(int synch_index);
/*
* Counts the number of asynchronous command in the true_commands data structure.
*/
int Count_Asynchronous_Commands();
//=====================================
//Actually carry out one of the updates
//=====================================
/*
* Actually perform the calculated update at updates[index] on
* the given variable set.
*/
void Execute_Update(int index, int* variables);
/*
* This function makes a random choice from the update set
* so long as the model is continuous time and sum_rates
* is indeed the sum of the rates in the update set.
*/
int Choose_Continuous_Update(double sum_rates);
/*
* This function makes a random selection according
* to the current state (state_variables) for discrete
* time markov chains and markov decision processes.
* It does not need to complete the entire update
* set.
*/
CUpdate* Choose_Discrete_Update_On_The_Fly(bool& up_determ, double& selected_prob);
//=====================================
//Functions to query calculated results
//=====================================
/*
* Reasons about the calculated update set to say whether it
* is deterministic.
*/
bool Are_Updates_Deterministic();
/*
* States whether the updates to the given variable set will be determninistic without
* having to first calcualte the whole update set.
*/
bool Are_Updates_Deterministic_On_The_Fly(int* variables, int num_asynch, int num_synch);
double Calculate_Sum_Rates();
/*
* Returns the reward calcualated by calling Calculate_State_Reward()
*/
double Get_State_Reward(int i);
//=======================================================
// Methods for accessing the CUpdates objects theUpdates
//=======================================================
/*
* Returns the current size of the update set.
*/
int Get_No_Updates();
/*
* Returns the probability of the update at the given index
*/
double Get_Probability_Of_Update(int update_index);
/*
* Returns the probability distribution index of the update at the given index
*/
int Get_Distribution_Index_Of_Update(int update_index);
/*
* Returns the action index of the update at the given index
*/
int Get_Action_Index_Of_Update(int update_index);
/*
* Returns the module index of the update at the given index
*/
int Get_Module_Of_Update(int update_index);
int Get_Result_Of_Update(int* variables, int update_index, int var_index);
/*
* Returns the number of assignments of the updates at the given index.
*/
int Get_Num_Assignments_Of_Update(int update_index);
/*
* Returns the state index of the update_indexth updates assignment_indexth assignment.
*/
int Get_Assignment_Variable_Index_Of_Update(int update_index, int assignment_index);
int Get_Assignment_Value_Of_Update(int update_index, int assignment_index);
/*
* Returns the calculated update at the given index. Because these updates
* are preallocated, if it is required that more are needed than have been
* allocated, then this method doubles the allocation of potential update
* storage.
*
* throws an exception if out of memory
*/
CFinalUpdate* Get_Update(int index);
void Print_Updates();
#endif