// Simple MDP tests cases, used during development of stochastic game model checking mdp module m1 s : [0..5]; t : [0..2]; [] s=0 & t=0 -> (s'=1); [] s=0 & t=0 -> 0.1 : (t'=1)&(s'=0) + 0.9 : (t'=2)&(s'=0); [] s=1 & t=0 -> (s'=2); [] s=1 & t=0 -> 0.2 : (t'=1)&(s'=0) + 0.8 : (t'=2)&(s'=0); [] s=2 & t=0 -> (s'=3); [] s=2 & t=0 -> 0.3 : (t'=1)&(s'=1) + 0.7 : (t'=2)&(s'=1); [] s=3 & t=0 -> (s'=4); [] s=3 & t=0 -> 0.4 : (t'=1)&(s'=0)+ 0.6 : (t'=2)&(s'=0); [] s=4 & t=0 -> (s'=5); [] s=4 & t=0 -> 0.5 : (t'=1)&(s'=0) + 0.5 : (t'=2)&(s'=0); [] s=5 & t=0 -> (t'=1)&(s'=0); [] t>0 -> true; endmodule rewards mod(s,2)=0 : 1; endrewards