// asynchronous leader election // 10 processes // gxn/dxp 29/01/01 nondeterministic const N=10; // number of processes module process1 // COUNTER c1 : [0..N-1]; // STATES s1 : [0..4]; // 0 make choice // 1 have not received neighbours choice // 2 active // 3 inactive // 4 leader // PREFERENCE p1 : [0..1]; // VARIABLES FOR SENDING AND RECEIVING receive1 : [0..2]; // not received anything // received choice // received counter sent1 : [0..2]; // not send anything // sent choice // sent counter // pick value [] (s1=0) -> 0.5 : (s1'=1) & (p1'=0) + 0.5 : (s1'=1) & (p1'=1); // send preference [p12] (s1=1) & (sent1=0) -> (sent1'=1); // receive preference // stay active [p101] (s1=1) & (receive1=0) & !( (p1=0) & (p10=1) ) -> (s1'=2) & (receive1'=1); // become inactive [p101] (s1=1) & (receive1=0) & (p1=0) & (p10=1) -> (s1'=3) & (receive1'=1); // send preference (can now reset preference) [p12] (s1=2) & (sent1=0) -> (sent1'=1) & (p1'=0); // send counter (already sent preference) // not received counter yet [c12] (s1=2) & (sent1=1) & (receive1=1) -> (sent1'=2); // received counter (pick again) [c12] (s1=2) & (sent1=1) & (receive1=2) -> (s1'=0) & (p1'=0) & (c1'=0) & (sent1'=0) & (receive1'=0); // receive counter and not sent yet (note in this case do not pass it on as will send own counter) [c101] (s1=2) & (receive1=1) & (sent1<2) -> (receive1'=2); // receive counter and sent counter // only active process (decide) [c101] (s1=2) & (receive1=1) & (sent1=2) & (c10=N-1) -> (s1'=4) & (p1'=0) & (c1'=0) & (sent1'=0) & (receive1'=0); // other active process (pick again) [c101] (s1=2) & (receive1=1) & (sent1=2) & (c10 (s1'=0) & (p1'=0) & (c1'=0) & (sent1'=0) & (receive1'=0); // send preference (must have received preference) and can now reset [p12] (s1=3) & (receive1>0) & (sent1=0) -> (sent1'=1) & (p1'=0); // send counter (must have received counter first) and can now reset [c12] (s1=3) & (receive1=2) & (sent1=1) -> (s1'=3) & (p1'=0) & (c1'=0) & (sent1'=0) & (receive1'=0); // receive preference [p101] (s1=3) & (receive1=0) -> (p1'=p10) & (receive1'=1); // receive counter [c101] (s1=3) & (receive1=1) & (c10 (c1'=c10+1) & (receive1'=2); // done [done] (s1=4) -> (s1'=s1); // add loop for processes who are inactive [done] (s1=3) -> (s1'=s1); endmodule module process2= process1[s1=s2 ,p1=p2 ,c1=c2 ,sent1=sent2 ,receive1=receive2 ,p12=p23 ,p101=p12 ,c12=c23 ,c101=c12 ,p10=p1,c10=c1] endmodule module process3= process1[s1=s3 ,p1=p3 ,c1=c3 ,sent1=sent3 ,receive1=receive3 ,p12=p34 ,p101=p23 ,c12=c34 ,c101=c23 ,p10=p2,c10=c2] endmodule module process4= process1[s1=s4 ,p1=p4 ,c1=c4 ,sent1=sent4 ,receive1=receive4 ,p12=p45 ,p101=p34 ,c12=c45 ,c101=c34 ,p10=p3,c10=c3] endmodule module process5= process1[s1=s5 ,p1=p5 ,c1=c5 ,sent1=sent5 ,receive1=receive5 ,p12=p56 ,p101=p45 ,c12=c56 ,c101=c45 ,p10=p4,c10=c4] endmodule module process6= process1[s1=s6 ,p1=p6 ,c1=c6 ,sent1=sent6 ,receive1=receive6 ,p12=p67 ,p101=p56 ,c12=c67 ,c101=c56 ,p10=p5,c10=c5] endmodule module process7= process1[s1=s7 ,p1=p7 ,c1=c7 ,sent1=sent7 ,receive1=receive7 ,p12=p78 ,p101=p67 ,c12=c78 ,c101=c67 ,p10=p6,c10=c6] endmodule module process8= process1[s1=s8 ,p1=p8 ,c1=c8 ,sent1=sent8 ,receive1=receive8 ,p12=p89 ,p101=p78 ,c12=c89 ,c101=c78 ,p10=p7,c10=c7] endmodule module process9= process1[s1=s9 ,p1=p9 ,c1=c9 ,sent1=sent9 ,receive1=receive9 ,p12=p910,p101=p89 ,c12=c910,c101=c89 ,p10=p7,c10=c8] endmodule module process10=process1[s1=s10,p1=p10,c1=c10,sent1=sent10,receive1=receive10,p12=p101,p101=p910,c12=c101,c101=c910,p10=p7,c10=c9] endmodule // reward - expected number of rounds (equals the number of times a process receives a counter) rewards [c12] true : 1; endrewards