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NOTES.

git-svn-id: https://www.prismmodelchecker.org/svn/prism/prism/trunk@1872 bbc10eb1-c90d-0410-af57-cb519fbb1720
master
Dave Parker 16 years ago
parent
commit
cdb30dc3ca
  1. 11
      prism/NOTES
  2. 7
      prism/NOTES-PTAS
  3. 26
      prism/NOTES-SIM

11
prism/NOTES

@ -10,7 +10,6 @@ Stuff to remove when distributing early copies to people:
* examples/des
* examples/explicit
* src/explicit/PrismSTPGAsbtractRefine
* {src,classes}/abstraction
-----------------------------------------------------------------------
@ -67,6 +66,16 @@ TODO:
-----------------------------------------------------------------------
Abstraction/refinement:
TODO:
* exp reach for games
Other notes/ideas:
* refine opt: don't add ubsets of player1 choices
-----------------------------------------------------------------------
LTL...
bscc stuff
- regression testing on ltl stuff with 3 diff options

7
prism/NOTES-PTAS

@ -11,6 +11,11 @@ Todo
* Sort VarList (two types - before and after constants evaluated). Need for simulator too.
* Digital clocks: No time-bounded until yet
* Digital clocks: Translation done sep for each property (e.g. for cmax)?
* BRP example
Maybe todo
----------
@ -20,8 +25,6 @@ Maybe todo
* Fix: Creation of new names (adding extra _s) doesn't take into account prop file ot consts etc.
* Digital clocks: Translation done sep for each property (e.g. for cmax)?
* Digital clocks: urgency?
* Digital clocks: optimisations?

26
prism/NOTES-SIM

@ -1,16 +1,30 @@
Copied prism-arrays typing stuff
Disabled .jj stuff so cannot actually create arrays
Completed update of type system
NOW/NEXT:
work on Sampler classes
need to get property constants sorted out
should be specified when passed to sim engine, like for models
but when are props passed to sim engine? diff for pathgen/sampling?
what about experiments, e.g. F<=t for t=...?
looping
Moved simulator to simulator-old
Started to build coarse Java-version of SimulatorEngine.
Currently, just a few statements in automaticChoices...
TODO:
explicitbuildtest doesn't handle dupes in mdps (e.fg. consensus)
explicit build doesn't handle multiple initial states
seed issues (currently twice in one second = same seed)
traviendo export?
approx mc of a property loses any current simulator path in gui.
is that ok? (seems to be buggy in 3.3.1 anyway)
TEST CASES
[t,t'] examples sent as MRMC bug fix?

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