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Fix some comments.

git-svn-id: https://www.prismmodelchecker.org/svn/prism/prism/trunk@10320 bbc10eb1-c90d-0410-af57-cb519fbb1720
master
Dave Parker 11 years ago
parent
commit
c8f60a622f
  1. 22
      prism/src/explicit/STPGModelChecker.java

22
prism/src/explicit/STPGModelChecker.java

@ -68,7 +68,7 @@ public class STPGModelChecker extends ProbModelChecker
* i.e. compute the probability of being in a state in {@code target} in the next step.
* @param stpg The STPG
* @param target Target states
* @param min1 Min or max probabilities for player 1 (true=lower bound, false=upper bound)
* @param min1 Min or max probabilities for player 1 (true=min, false=max)
* @param min2 Min or max probabilities for player 2 (true=min, false=max)
*/
public ModelCheckerResult computeNextProbs(STPG stpg, BitSet target, boolean min1, boolean min2) throws PrismException
@ -103,7 +103,7 @@ public class STPGModelChecker extends ProbModelChecker
* i.e. compute the min/max probability of reaching a state in {@code target}.
* @param stpg The STPG
* @param target Target states
* @param min1 Min or max probabilities for player 1 (true=lower bound, false=upper bound)
* @param min1 Min or max probabilities for player 1 (true=min, false=max)
* @param min2 Min or max probabilities for player 2 (true=min, false=max)
*/
public ModelCheckerResult computeReachProbs(STPG stpg, BitSet target, boolean min1, boolean min2) throws PrismException
@ -118,7 +118,7 @@ public class STPGModelChecker extends ProbModelChecker
* @param stpg The STPG
* @param remain Remain in these states (optional: null means "all")
* @param target Target states
* @param min1 Min or max probabilities for player 1 (true=lower bound, false=upper bound)
* @param min1 Min or max probabilities for player 1 (true=min, false=max)
* @param min2 Min or max probabilities for player 2 (true=min, false=max)
*/
public ModelCheckerResult computeUntilProbs(STPG stpg, BitSet remain, BitSet target, boolean min1, boolean min2) throws PrismException
@ -133,7 +133,7 @@ public class STPGModelChecker extends ProbModelChecker
* @param stpg The STPG
* @param remain Remain in these states (optional: null means "all")
* @param target Target states
* @param min1 Min or max probabilities for player 1 (true=lower bound, false=upper bound)
* @param min1 Min or max probabilities for player 1 (true=min, false=max)
* @param min2 Min or max probabilities for player 2 (true=min, false=max)
* @param init Optionally, an initial solution vector (may be overwritten)
* @param known Optionally, a set of states for which the exact answer is known
@ -231,7 +231,7 @@ public class STPGModelChecker extends ProbModelChecker
* @param stpg The STPG
* @param remain Remain in these states (optional: null means "all")
* @param target Target states
* @param min1 Min or max probabilities for player 1 (true=lower bound, false=upper bound)
* @param min1 Min or max probabilities for player 1 (true=min, false=max)
* @param min2 Min or max probabilities for player 2 (true=min, false=max)
*/
public BitSet prob0(STPG stpg, BitSet remain, BitSet target, boolean min1, boolean min2)
@ -303,7 +303,7 @@ public class STPGModelChecker extends ProbModelChecker
* @param stpg The STPG
* @param remain Remain in these states (optional: null means "all")
* @param target Target states
* @param min1 Min or max probabilities for player 1 (true=lower bound, false=upper bound)
* @param min1 Min or max probabilities for player 1 (true=min, false=max)
* @param min2 Min or max probabilities for player 2 (true=min, false=max)
*/
public BitSet prob1(STPG stpg, BitSet remain, BitSet target, boolean min1, boolean min2)
@ -381,7 +381,7 @@ public class STPGModelChecker extends ProbModelChecker
* @param stpg The STPG
* @param no Probability 0 states
* @param yes Probability 1 states
* @param min1 Min or max probabilities for player 1 (true=lower bound, false=upper bound)
* @param min1 Min or max probabilities for player 1 (true=min, false=max)
* @param min2 Min or max probabilities for player 2 (true=min, false=max)
* @param init Optionally, an initial solution vector (will be overwritten)
* @param known Optionally, a set of states for which the exact answer is known
@ -498,7 +498,7 @@ public class STPGModelChecker extends ProbModelChecker
* @param stpg The STPG
* @param no Probability 0 states
* @param yes Probability 1 states
* @param min1 Min or max probabilities for player 1 (true=lower bound, false=upper bound)
* @param min1 Min or max probabilities for player 1 (true=min, false=max)
* @param min2 Min or max probabilities for player 2 (true=min, false=max)
* @param init Optionally, an initial solution vector (will be overwritten)
* @param known Optionally, a set of states for which the exact answer is known
@ -606,7 +606,7 @@ public class STPGModelChecker extends ProbModelChecker
* @param stpg The STPG
* @param target Target states
* @param k Bound
* @param min1 Min or max probabilities for player 1 (true=lower bound, false=upper bound)
* @param min1 Min or max probabilities for player 1 (true=min, false=max)
* @param min2 Min or max probabilities for player 2 (true=min, false=max)
*/
public ModelCheckerResult computeBoundedReachProbs(STPG stpg, BitSet target, int k, boolean min1, boolean min2) throws PrismException
@ -622,7 +622,7 @@ public class STPGModelChecker extends ProbModelChecker
* @param remain Remain in these states (optional: null means "all")
* @param target Target states
* @param k Bound
* @param min1 Min or max probabilities for player 1 (true=lower bound, false=upper bound)
* @param min1 Min or max probabilities for player 1 (true=min, false=max)
* @param min2 Min or max probabilities for player 2 (true=min, false=max)
*/
public ModelCheckerResult computeBoundedUntilProbs(STPG stpg, BitSet remain, BitSet target, int k, boolean min1, boolean min2) throws PrismException
@ -638,7 +638,7 @@ public class STPGModelChecker extends ProbModelChecker
* @param remain Remain in these states (optional: null means "all")
* @param target Target states
* @param k Bound
* @param min1 Min or max probabilities for player 1 (true=lower bound, false=upper bound)
* @param min1 Min or max probabilities for player 1 (true=min, false=max)
* @param min2 Min or max probabilities for player 2 (true=min, false=max)
* @param init Initial solution vector - pass null for default
* @param results Optional array of size k+1 to store (init state) results for each step (null if unused)

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