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Remove some unused methods from Updater.

(unused following migration of SimulatorEngine to ModelGenerator)
accumulation-v4.7
Dave Parker 5 years ago
parent
commit
727bf06658
  1. 49
      prism/src/simulator/Updater.java

49
prism/src/simulator/Updater.java

@ -37,7 +37,6 @@ import parser.VarList;
import parser.ast.Command;
import parser.ast.Module;
import parser.ast.ModulesFile;
import parser.ast.RewardStruct;
import parser.ast.Update;
import parser.ast.Updates;
import prism.ModelType;
@ -260,54 +259,6 @@ public class Updater extends PrismComponent
//System.out.println(transitionList);
}
/**
* Calculate the state rewards for a given state.
* @param state The state to compute rewards for
* @param store An array in which to store the rewards
*/
public void calculateStateRewards(State state, double[] store) throws PrismLangException
{
int i, j, n;
double d;
RewardStruct rw;
for (i = 0; i < numRewardStructs; i++) {
rw = modulesFile.getRewardStruct(i);
n = rw.getNumItems();
d = 0.0;
for (j = 0; j < n; j++) {
if (!rw.getRewardStructItem(j).isTransitionReward())
if (rw.getStates(j).evaluateBoolean(state))
d += rw.getReward(j).evaluateDouble(state);
}
store[i] = d;
}
}
/**
* Calculate the transition rewards for a given state and outgoing choice.
* @param state The state to compute rewards for
* @param ch The choice from the state to compute rewards for
* @param store An array in which to store the rewards
*/
public void calculateTransitionRewards(State state, Choice ch, double[] store) throws PrismLangException
{
int i, j, n;
double d;
RewardStruct rw;
for (i = 0; i < numRewardStructs; i++) {
rw = modulesFile.getRewardStruct(i);
n = rw.getNumItems();
d = 0.0;
for (j = 0; j < n; j++) {
if (rw.getRewardStructItem(j).isTransitionReward())
if (rw.getRewardStructItem(j).getSynchIndex() == Math.max(0, ch.getModuleOrActionIndex()))
if (rw.getStates(j).evaluateBoolean(state))
d += rw.getReward(j).evaluateDouble(state);
}
store[i] = d;
}
}
// Private helpers

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