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Added functions to query number of state/transition reward items.

git-svn-id: https://www.prismmodelchecker.org/svn/prism/prism/trunk@167 bbc10eb1-c90d-0410-af57-cb519fbb1720
master
Dave Parker 19 years ago
parent
commit
1f95850869
  1. 21
      prism/src/parser/RewardStruct.java

21
prism/src/parser/RewardStruct.java

@ -28,8 +28,10 @@ import prism.PrismException;
public class RewardStruct
{
private String name; // name (optional)
private Vector items; // list of items
private String name; // name (optional)
private Vector items; // list of items
private int numStateItems; // how may of the items are state rewards
private int numTransItems; // how may of the items are transition rewards
// constructor
@ -37,6 +39,8 @@ public class RewardStruct
{
name = "";
items = new Vector();
numStateItems = 0;
numTransItems = 0;
}
public void setName(String n)
@ -48,12 +52,13 @@ public class RewardStruct
public void addItem(String synch, Expression states, Expression reward)
{
items.add(new RewardStructItem(synch, states, reward));
addItem(new RewardStructItem(synch, states, reward));
}
public void addItem(RewardStructItem rsi)
{
items.add(rsi);
if (rsi.isTransitionReward()) numTransItems++; else numStateItems++;
}
// get methods
@ -68,6 +73,16 @@ public class RewardStruct
return items.size();
}
public int getNumStateItems()
{
return numStateItems;
}
public int getNumTransItems()
{
return numTransItems;
}
public RewardStructItem getRewardStructItem(int i)
{
return (RewardStructItem)items.elementAt(i);

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