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git-svn-id: https://www.prismmodelchecker.org/svn/prism/prism/trunk@10921 bbc10eb1-c90d-0410-af57-cb519fbb1720
master
Dave Parker 10 years ago
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11cf431209
  1. 10
      prism/src/userinterface/simulator/GUISimulator.java

10
prism/src/userinterface/simulator/GUISimulator.java

@ -96,20 +96,20 @@ public class GUISimulator extends GUIPlugin implements MouseListener, ListSelect
// Links to other parts of the GUI // Links to other parts of the GUI
private GUIMultiProperties guiProp; private GUIMultiProperties guiProp;
private GUIMultiModel guiMultiModel; private GUIMultiModel guiMultiModel;
/** Underlying simulator */ /** Underlying simulator */
private SimulatorEngine engine; private SimulatorEngine engine;
// GUI components // GUI components
private UpdateTableModel updateTableModel; private UpdateTableModel updateTableModel;
private GUISimulatorPathTableModel pathTableModel; private GUISimulatorPathTableModel pathTableModel;
// Menus/actions/etc. // Menus/actions/etc.
private JMenu simulatorMenu; private JMenu simulatorMenu;
private JPopupMenu pathPopupMenu; private JPopupMenu pathPopupMenu;
private FileFilter textFilter; private FileFilter textFilter;
private Action randomExploration, backtrack, backtrackToHere, removeToHere, newPath, newPathFromState, newPathPlot, newPathPlotFromState, resetPath, private Action randomExploration, backtrack, backtrackToHere, removeToHere, newPath, newPathFromState, newPathPlot, newPathPlotFromState, resetPath,
exportPath, plotPath, configureView;
exportPath, plotPath, configureView;
//Current State //Current State
private boolean pathActive; private boolean pathActive;
@ -119,7 +119,7 @@ public class GUISimulator extends GUIPlugin implements MouseListener, ListSelect
private Values lastConstants, lastPropertyConstants, lastInitialState; private Values lastConstants, lastPropertyConstants, lastInitialState;
private boolean computing; private boolean computing;
// Config/options // Config/options
private boolean displayStyleFast; private boolean displayStyleFast;
private boolean displayPathLoops; private boolean displayPathLoops;

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